.mse26 KBv1.00 downloadsUpdated 2026-05-203ds Max 20262025202420232022
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3ds Max0.0(0)
Stretch Bone Creator
Auto-generate stretch helper bones that scale up and down as a joint rotates — a 3ds Max rigging tool
Creates helper bones whose scale automatically stretches and squashes based on a joint's rotation angle or its distance to a child bone. Set up muscle bulge, contraction, and squash-and-stretch without writing any expressions. Rotation mode measures the angle with quaternions (gimbal-lock free) relative to the rest pose. Generate a single helper bone, or all six (±X ±Y ±Z) radial helpers with a shared pivot at once for fast radial muscle setups. The UI supports Korean, English, Chinese, and Japanese, with adjustable axis, reference angle, min/max scale, and target axis.
What's included
- Drive scale by joint rotation angle or child-bone distance
- Gimbal-lock-free quaternion angle measurement (Biped-friendly)
- Single helper bone + 6-way (±X/±Y/±Z) batch creation
- Shared pivot helper to adjust all six bones at once
- Customizable min/max scale, reference angle, and target axis
- Korean / English / Chinese / Japanese UI



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